Incompatible Clients

Today I want to write about something that may sound like it’s just complaining about people, but that’s 100% not the case. Well, maybe 80% not the case, but I’ll elaborate more as we go along. As the title suggests, this is about incompatibility. Like every other relationship, there are just some instances where two parties aren’t meant for each other. This is a very hard pill to swallow when it comes to a client and server/service relationship because of one key difference: an agreement based on work for pay.

Okay, maybe 70% not the case in regards to complaining.

This isn’t prevalent in any other relationship, but when it comes to a client and server/service based relationship, it’s foundational. The issue is that from every other angle, it resembles so many aspects of traditional relationships. Whether it’s familial, friendship, coworker, romantic, online, or even temporary; a client and server/service relationship hits a lot of the same bullet points. At the core, its strongest relational bond is that of collaboration. When you work with someone closely on anything, you can’t help but learn more about who they are and what makes them tick. You may find you really like each other too, but nothing is getting accomplished. The client doesn’t seem to like any of the server/service’s (Good grief, I’m just going to call the server/service a “designer” from here on out) concepts, the designer doesn’t seem to be understanding the client’s requests or critiques, and before you know it; there’s a general consensus that everyone is just wasting each other’s time.

In my experience, there are two four key reasons for these failings. This is going to seem very biased, but usually the problem is the client (Crap, maybe we’re at 60% not the case that this is just complaining). This isn’t a character flaw, but let’s dive deeper.

1. The Client Doesn’t Actually Know What They Want

Shots fired! Of course it’s their fault! How could it ever be that of the perfect designer (or illustrator… man, I’m already confounding the language again—we’re really flying by the seat of our pants here!). Okay, hear me out: a client traditionally hires a creative person to accomplish something they cannot. It could be because the client doesn’t have the tools or talents to do so or because they don’t know what they should even be going for. A healthy relationship then builds from collaboration to create something. Sometimes that lack of knowledge or understanding can be too much of a hurdle and the client realizes they may need to do a lot more soul searching to figure out what it is they need.

Now this is rare, as I’ve stated in the past, many times the client legitimately trusts the person they have hired. It can become clear and possibly even a little overwhelming at just how much thought (should) goes into things like personal branding or creating something that is attached so closely to the client.

2. The Client Is Too Passionate About Their Idea

I considered making this a subcategory of the first reason, but I have personal experience that’s unique. I was commissioned by an absolutely lovely human being who had a very clear vision for what they wanted. There was a lot of passion behind this project; real honest–to–goodness love that wasn’t just important to the direction, but the overall feel as well. If I were obtuse, I’d just brush it off as emotional baggage as the project was very much a tribute to people who are no longer alive. The truth was that this client had a lot invested in the project and had a difficult time disconnecting some of those emotions from the people they were now celebrating.

Maybe you can’t be too passionate about anything and the subtitle for this section is a little callous (I swear this post is 58% not about complaining about people). The point is that the world will continue to move on—even from the worst of tragedies—and that’s always going to be a lot harder for some people over others. This particular client really is a wonderful person, and we parted ways amicably. Just as I ended the last reason, when this happens, the client may need to do a lot more soul searching to figure out what it is they need, and it may not be something a creative person can fix.

3. The Client Is Insane

54% not the case that this post is complaining about people. Of course, while every human being has horror stories in regards to dealing with anyone, I have been very fortunate that I’ve never had a truly bad client. However, my friend and fellow creative Scott Modrzynski has. Here is his story.

There was a sobriety house in Los Angeles that I got in contact with through a mutual. The owner was looking for a logo, and I was more than happy to help. I don't remember what we settled on, price-wise, but it was inexpensive because 

A) I'm terrible-to-me at pricing, and
B) I have the additional guilt of charging people money for doing the lord's work. 

The initial concept, as it was conveyed to me, was vague, so I came up with something based on the operation's initials. The owner thought my usage of negative space to create letter forms was cool, but not his style. No problem. He sent me some examples of something he liked. It was sleek, classy, and minimalist. I mocked up some examples, and they weren't working for him. He liked Viking runes. I came up with something gruffer, that had a Nordic tilt to it. He thought it was great, but was hoping for something with a SoCal vibe. Throughout all our email exchanges, and occasional phone calls, there was a lot of flowery, bullshit language from his end that made no sense, and completely divergent ideas that seemed utterly incongruous to our previous contact. At that point, I realized what a piece of shit designer I am, because I don't know how to make a minimalist, Viking-inspired, SoCal logo that dives into the beating heart my own soul. I gave it a final go, and he said he'd get back to me after the weekend. That was at least five years ago. 

It was my first experience with a nightmare client, and made me appreciate my day job, since I wasn't really in a position where I needed to chase down these side gigs for any reason other than making some extra coin.

4. The Designer is Overly Ambitious

Every so often during a total solar eclipse while a volcano is erupting on your birthday as you and your ambidextrous twin sibling ride a two–headed Laquita porpoise on your way to pick up a winning lottery ticket in the Namib desert; a creative person will bite off more than they can chew. It’s easy for an inexperienced designer to insist everything they do needs to go in the portfolio and will go out of their way to convince the client that because of their creative experience (however extensive or limited it may be), they simply know best. That is to say it’s possible if not improbable that it’s the designers inability to communicate or properly deliver what’s been discussed and promised.

Such instances require a federal judge to prove such a rarity in which most cases prove it was actually the client who was wrong.

Okay, this post is officially drawing a line in the sand insisting that it is 52% not the case that it is complaining about people.

Yes, But What Should You Do?

Okay, let’s talk practically about solving these problems. Patience is key. Word of mouth about incompatibility is going to spread faster than any good work that you do, so remember the client is paying you and not everything has to go in the portfolio! Bad design is everywhere and the real shock is that good designers continually add to that because some clients just don’t care about the golden ratio, proper kerning, that a caricature is meant to exaggerate certain features, or that what you offer is actually a niche service that can’t be obtained at Target or created by AI (yet). Sometimes the best way through is to accept all directions regardless of how counter–intuitive they actually are to good taste, get paid, and forget about them; making sure to make a mental note to always be on vacation should they return for repeat business. Most importantly, separate your personal feelings from your work. I know I sound like a broken record, but not every piece has to go in the portfolio or on social media. Keep your emotions out of your responses and if you are feeling particularly revved up, make sure to burn off those heavy feels before contacting a client. I have seriously over–soured one or two bad business relationships because I didn’t walk off some anger and frustrations first.

Inevitably, there may come a tipping point where it’s clear that a particular relationship just isn’t going to work. Be honest with your client. It’s always good to know a bunch of other creatives in your field that you can recommend in place of yourself. Obviously make sure you give your buddies a heads up first, but having alternatives and providing other solutions really helps you out here. I always strive to never say, “no” to a client. That doesn’t mean I roll over and let someone take advantage of things, but saying, “You know what we can do…” shows you respect their opinion and that you’re listening as well. Solve the problem before acknowledging there actually is one.

If money has already been exchanged, there are a number of variables that could determine if anything is returned or still owed, so there’s no definitive answer you’ll find here. However, Scott’s nightmare is reason enough to consider applying the formula of deciding how much of a loss you may be willing to take just to bail. There may be zero chance of salvaging the relationship, but see what you can endure to make sure your reputation doesn’t take much shrapnel.

Don’t write off the client’s frustration either. They may not be able to communicate their ideas well at all, and as a non–creative person that can be difficult. It bears repeating to make sure your head is out of the fire when responding so that if there is a strong hate–hate relationship; you’re not the hothead. Openly admit you’re not the right fit for the job and that you don’t want to waste the client’s time, even if they’ve wasted yours. Remember, you want out of this, so take it on the chin and never look back. If the client is a real problem, make sure you warn all your creative peers on the down low.

If all else fails, start a blog and write about how you’re totally not complaining about people and vent your problems there!

A big thanks to Scott Modrzynski for taking the time to share his insights today! The dude is a very talented artist and designer who I’ve had the privilege of working with on three different collaborative projects together.

Just some of Scott’s incredible work!

Check him out on Instagram and Twitter, and also take a peak at some of his really cool stuff like this Batman Typography or his Cereal Freaks. You can also follow me on Instagram and Twitter and come back here on Fridays for more creative thinking!

Too Many Cooks in the Kitchen

Whether it’s freelance or work from my day job, I usually work for one client per job or with a very small team. This allows for good collaboration but without causing too many unnecessary problems. A couple weeks ago I wrote in depth about how unnecessary opinions from other peoples can influence a client, especially when they’re not even directly involved with the project to begin with. 

Occasionally I will work on a project that has to go before a committee for final approval. Where I work, they are known as “the cabinet.“ The cabinet is a substantive collection of management that needs to review larger projects that will have a national or even international audience. Fortunately, by the time a project goes before them, they aren’t necessarily making changes or suggesting frivolous design choices, but rather ticking off all the boxes to make sure the project is ready for final approval. Things like making sure there is proper representation, a clear message, that there’s no misinterpretation, and that it includes all necessary information. Of course there have been a couple nightmare situations in the past, but for the most part, the cabinet exists as a good eye for checks and balances.

The Cabinet” sounds like an NBC crime drama series, right?

Joe Hennes and Cookie Monster

As I love to do, I reached out to some creative professionals to see if anyone had any unique stories when it came to dealing with a situation where there were just too many cooks in the kitchen as the old axiom goes. Writer extraordinaire, co–owner & editor of ToughPigs, and my dear friend, Joe Hennes responded with the penultimate and quite literal interpretive telling of having too many cooks in the kitchen. Here’s his fantastic story:

I have very rarely been a project-based "work for hire" type. For most of the projects I've been involved with, I've either created it for my own needs or been a part of a larger, corporate production company. For the latter, it can be very difficult—and yet, very easy—to get a creative project off the ground. Confusing!

There's an unspoken rule on the business side of production that creative choices should be left to the creatives, especially if we're paying them money for their talents. Sure, there are internal think tanks and approval processes, but it's surprisingly difficult to scratch that creative itch when those responsibilities are handed off to the artists. On the flip side, being on the other side of the table means that you have a better idea of what's possible and what's not, what the company really wants, and how to cut every cost before an idea gets too big.

Back in 2014, I was working in an administrative role at Sesame Workshop, and constantly trying to find ways to be a part of creative projects. A truly bizarre viral video hit the internet that year - "Too Many Cooks", an 11-minute long spoof of sitcom opening sequences that originally aired on Adult Swim. And as all viral videos do, it was the hottest thing for a few days.

Part of my (unofficial) role at Sesame Workshop was to try and brainstorm fun content for grownup fans like myself. Very few of my pitches came to fruition (the most notable being "Big Birdman" - a spoof of the Oscar-winning film "Birdman", starring Caroll Spinney), but when "Too Many Cooks" hit our radars, it seemed like it'd be a HUGE opportunity to develop a "Too Many Cookies" spoof starring Cookie Monster. I mean, the joke was right there in the name!!

Joe with Big Bird & Oscar the Grouch performer Caroll Spinney

This is where that "business side of creative" stuff comes into play. What's the pecking order for getting something like this approved and made? As always, money comes first. Since this would be aimed toward adults, that meant it would be released on social media, so that division of the Marketing Department would be paying for it. I pitched the idea to the head of the social media group, and he agreed that we should do it. But he also recognized that there's no predicting how long things can be viral, so we had to act FAST.

Literally running down the hallway, we went to the Production Department, as they'd be the ones actually putting the video together. The Executive Producer wasn't in her office, but since time was of the essence, one colleague volunteered to start pulling videos of Cookie Monster and editing them together. Once this thing was approved, at least the work would have already started.

Our next stop was with Curriculum & Research, as all things at Sesame Workshop need to be approved through them. It took some convincing (there was literally nothing educational about what we wanted to make), but since there was nothing harmful, and the video would be aimed primarily toward adults, they reluctantly gave us the go-ahead.

Looping back around to Production, the Executive Producer was still absent. We couldn't do anything without her approval, and the clock was ticking. By the end of the day, we couldn't get in touch with her and the social media director made the call to cancel the project. Understandably, if we couldn't get it all approved and created by the end of the day, there was no guarantee that this little video would still be relevant 24 hours later.

Feeling a little dejected, I went home that evening and realized that there was no reason I couldn't keep moving forward with the project on a smaller level. I wouldn't have the resources of a big production company, but that's never stopped me before. I quickly wrote lyrics for a spoof of the "Too Many Cooks" song and recorded myself playing it on the ukulele while my wife Sarah sang. I ripped some videos of Cookie Monster off of YouTube and edited a short video together. (In case you were wondering, I figured out that the original "Too Many Cooks" video featured the "Full House" font.)

In the end, we were right - the video needed to go up at that exact time to benefit from the viral buzz. "Too Many Cookies" currently has over 74k views, almost all of which came in those first few days. Naturally, those numbers would probably be in the millions if Sesame had created it, but I got to keep all that attention for myself. Sure, I didn't make any money off of it, and it didn't do much to help increase my clout at work, but it just goes to show that when the kitchen truly has too many cooks, it just takes one absent sous chef to bring the whole thing crashing down.

For what it's worth, the next day the missing Executive Producer said that she absolutely would've greenlit the project. Oh well!!

Me, my daughter, and Joe, January 29, 2022

What a blast! Joe busts his hump over at ToughPigs, so I am very grateful he took the time to retell his experience here. Make sure you are following ToughPigs everywhere: on Facebook, Instagram, Twitter, and YouTube! If you like, you can also me on Twitter and Instagram and check back every Friday to this blog!

Opinion = Influence

Several years ago I learned a very valuable lesson about how an innocuous and common gesture all creatives deal with, can dramatically change an entire concept. Now that that weighty and boring introductory sentence is out of the way, let me tell you a story.

I was creating concepts for a client who is very talented, smart, and respected. She held a significant position in management where I work and had impeccable taste, especially when it came to design. She was genuinely invested in the work I was helping her to produce and we worked very well together. I was really proud of the final concept I had done for her which I have to admit was a truly collaborative effort. I was excited for it to go into final production when on my way out of her office she uttered a very common phrase I hear many clients say, “I just want to show it to a few people first to get their opinion.

Sure, no problem. All designers have heard this and usually it results in either a few changes or the client deciding they’re not interested in others opinions and just moving forward. This time things hit a little differently though. For starters, my client had a real eye for what she wanted and worked very hard with me to attain that aesthetic. She was also a trend setter herself who exuded class, grace, and style. The only reason she even needed me was because she didn’t have access to Adobe Creative Suite. We created something perfect for her needs. Naturally I assumed this was a courtesy she was extending to her colleagues and little, if anything, would change.

A few days later, she came back to me with a long list of notes; things her peers suggested and boy was it a tedious list. What bothered me was her commitment to making these changes, not because she believed in any of them, but out of professional courtesy to her coworkers. None of these changes made any logical sense (change the font color to a slightly darker blue, move this text box a quarter inch up, make the logo 5% smaller, etc.) That’s when I recognized the big problem: A smart and successful person asked someone their opinion and they then felt obligated to give one. As I mentioned before, this particular client was a very prominent person and everyone felt special when they got to interact with her. The changes they suggested reflect that as they were inconsequential and insignificant. Having been able to work so closely with her though, I definitely understood the excitement those people felt at the chance to be a part of her project. “She wants my opinion?! Wow! I must be important!”

Don’t get me wrong, it can be hard to get a proper perspective on something you’re working on, especially if it’s your pet project or you’ve been working on it for an extended period of time and have tunnel vision. Another set of eyes can be crucial. What needs to be considered is the validity of those changes and opinions. Do they bring about substantive change or does someone just like hearing themselves talk? Since this interaction, I always reflect on that when a fellow designer or illustrator asks my opinion. First and foremost, I consider what I would have done and how in line with their concept that idea fits. Then I consider their past works and how those align with their current concept. Then I take my own feelings, tastes, and methods into account and decide how and if they align with this concept. It’s a long thought out way to actually consider if

  1. I have strong feelings about anything related to the concept one way or another

  2. If I have any past experience with the design aesthetic, client, designer, or subject matter and how it might affect my opinion on it

  3. And if any immediate changes I would personally make would have any purposeful impact on the other designers concept or is simply my own personal tastes vs. what I know of theirs

9 out of 10 times I come to the conclusion that my own opinions are simply reflective of my own taste and don’t necessarily impact the message or overall aesthetic of the concept. In other words, my opinion might just be a suggestion for a whole new concept rather than changes to what’s already been done. So despite being quite fond of my own voice, I have to objectively say I have no opinion and that it looks fine. Of course different associates will get different responses depending on how well I know them, but I think that when it comes to getting feedback, it’s important those being asked be honest with themselves as well as the client and recognize that sometimes not having an opinion is just as valid as having one.

TL;DR Just because someone asks you what you think does not mean you have to create a whole new set of values so you sound important.

This can most likely be extended to all areas of life, but the bottom line is this: if you commission someone to do work for you and you really like it, trust your gut. Now if you really don’t know and want honest feedback, trust your designer. You didn’t hire them just for their access to design software.

As always, I would love if you follow me on Instagram and Twitter, and please check back here for creative thinking ideas!

I NEED THIS ASAP! What Every Client Should Know About Actual Deadlines

Recently I had a chat with my boss where we (unfairly probably) lambasted clients behind their backs for not fully comprehending deadlines—both for their own sake and ours. Indeed, it’s a mindset everyone gets into for any number of things. Most people don’t fill up their gas tanks when they’re 3/4s full. If you’re like me, you might push your cars understanding of just exactly what “empty” actually means and push the record of how far you can get after your display informs you the range has been passed. In those instances, filling up really does become “as soon as possible.”

Now from an illustrator/graphic designer’s perspective who tends to like busting chops, if you commission me and say, “I need this ASAP!” I’ll respond, “Okay, so that’s sometime three years from now.” I’ve got Netflix shows to catch up on, comics to read, video games to play, and my daughter and I have tons of toys to play with; so if prioritizing my work based on how important I think what you’re asking for is any kind of barometer of our relationship; you should expect that to be very low.

Okay, okay, but we do it for the money, right? Sure, but let’s really ask about your timeline. Sometimes that’s obvious. “This is a Christmas present, I need it for Christmas and I’d like a few minutes to wrap it.” If you’re making that request in October, we’re looking at a reasonable deadline to get that to you by the beginning to middle of December the absolute latest. Screaming “AS SOON AS POSSIBLE!” before Halloween makes you so full of baloney that you could open up your own deli (my daughter and I came up with that sick burn!).

Now sometimes ASAP really means right away. “I have a wedding in 3 weeks and I still haven’t sent invitations out.” First of all, yikes. Secondly, that’s now a rush and ASAP probably means, “What I really need is a time machine.” Now we’re talking lots of cash too, and don’t think for a minute I’m not going to charge you out the wazoo for your own procrastination. Not just because I have to bust my hump getting these invitations done, but also because your nervous energy is really going to cramp my style as well.

But none of those are what my boss and I were talking about. No, my experience is that most people request ASAP because they are projecting their own self image onto you, the creative. Sometimes, we really don’t take the time to actually figure out when we need something, but more often than not, we just want to be done with it. That’s understandable (if not insulting), but a good freelance artist of any kind is going to manage their time in a way that’s conducive to their client. Again, if you’re like me, you’ll even be up front about that. I have not been very good at all managing my creative free time since my daughter was born because I just happen to love devoting as much time to my own family as I possibly can. Having the benefit of a full–time job also allows me to turn down requests and commissions relatively freely. When a client is persistent or the job seems fun, I’ll lay out my parameters and let them decide if I’m still worth it.

The bottom line is that it’s so important to trust a professional with your deadlines. I can tell you that if I have a super long time to get something done, I’m not putting it off until last minute. I’m either planning, getting it to the client early, or working within my own schedule to properly accommodate the work and clients expectations. In other words, try to avoid saying “ASAP.” The work will suffer for it.

If you are a freelance creative person, Philip VanDusen has a great video on time management you should check out below and follow him for design trends to digital marketing and everything else in between.

As always, please follow me on Instagram and Twitter and thanks for stopping by!